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Baggammon

Hier kannst du Backgammon gratis online gegen den Computer spielen. Eine gute Möglichkeit die Backgammon-Regeln zu lernen. Der Computer kümmert sich. Spiele ohne Anmeldung - Backgammon liefert den ultimativen Suchtfaktor - gratis​! ✅ Spiel Backgammon so lange du möchtest ✅ - Viel Spaß bei. Neuheit. Backgammon, Kassette, 35 cm, Holz, Reisespiel mit leichte Schönheitsfehlern. 28,90 EUR *. In den Warenkorb. * inkl. ges. MwSt. zzgl. Versandkosten.

Online Backgammon

Gesellschaftsspiele erfunden und gespielt. Eines der ältesten Spiele, das sich praktisch in der ganzen Welt ausgebreitet hat, ist das Brettspiel Backgammon. Backgammon ist eine Mischung aus Glück und Können. Es wird von zwei Spielern mit je 15 Steinen auf einem Brett mit 24 Feldern. Die Steine werden je nach. Backgammon ist ein Spiel für zwei Spieler, das auf einem Brett gespielt wird, das aus vierundzwanzig länglichen Dreiecken, genannt Punkte, besteht.

Baggammon Key Features and Benefits Video

Backgammon Rules, explained by Grandmaster Marc Olsen

Backgammon is a version of the classic and popular board game that you can play online and for free on bratstreasure.com Your objective is to free all your checkers from the board before your opponent. Roll your dice and move your units in your respective direction in order to reach the top right part (in case of the black ones) or the bottom right part of the board (in case of the white ones)%(). Backgammon is a popular ancient board game. It is played with two players (lucky you, we have a computer player to enjoy!). The object of backgammon is to move all your checkers around the board in a clockwise motion and ultimately bear off the checkers from the board. The first player to remove all their checkers is the winner. Play one of the most revered board games in the world! Our backgammon collection features traditional and modern variations. House rules aside, you must bear off all of your checkers to win. A few lucky rolls of the dice will give you a big advantage over your opponent. Use your best hitting and entering strategies, and double the stakes for extra fun! Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Hier kannst du Backgammon gratis online gegen den Computer spielen. Eine gute Möglichkeit die Backgammon-Regeln zu lernen. Der Computer kümmert sich. Gesellschaftsspiele erfunden und gespielt. Eines der ältesten Spiele, das sich praktisch in der ganzen Welt ausgebreitet hat, ist das Brettspiel Backgammon. Backgammon is one of the oldest known board bratstreasure.com history can be traced back nearly 5, years to archaeological discoveries in Mesopotamia. It is a two-player game where each player has fifteen pieces (checkers or men) that move between twenty-four triangles (points) according to the roll of two dice. Backgammon is one of the oldest known boardgames. The object of the game is to move your pieces along the board's triangles and off the board before your opponent does. There are a few different ways that this game is played. Backgammon requires you to move your checkers after a roll of two dice. The number of dots on each die dictate your options. For example, if you roll a five and a one, you must move a checker five. Play one of the most revered board games in the world! Our backgammon collection features traditional and modern variations. House rules aside, you must bear off all of your checkers to win. A few lucky rolls of the dice will give you a big advantage over your opponent. Backgammon is a game of luck and skill. It is played by two people with 15 pieces each on a board consisting of 24 spaces or points. The pieces are moved according to rolls of the dice.

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Don't like Star Wars? Click here to turn the theme off. Or come to our Facebook page and tell us all about it. Backgammon is one of the oldest known boardgames.

The object of the game is to move your pieces along the board's triangles and off the board before your opponent does. There are a few different ways that this game is played.

In this version your pieces move counterclockwise from the upper right, while your opponent's move clockwise from the bottom right.

You can change the direction of play in Options if you prefer going from bottom right to top right. Additionally, the game is sometimes played in rounds with a scoring system deciding the eventual winner.

In this version, each round is its own game, with no point scoring involved. Your opponent bears off when their pieces are all in the upper right section of the board.

The player who manages to bear off all their pieces first is the winner. Gammoning: When a player wins before their opponent has borne any pieces off.

Backgammoning: When a player wins before their opponent has borne any pieces off, and still has at least one piece left either in their first quadrant or on the bar.

Backgammon is the 28th game we make here at CardGames. It's been requested a lot over the years, but the main reason it was never created was the custom graphics needed for it.

Well, finally we did it! Backgammon is the first game developed by CardGames. Winning a single game can take a long time, so we decided to just make the simplest version, without the doubling dice and tracking wins over many games.

However, if we get a lot of requests for that we might add it later. The game board and pieces are custom graphics made here at CardGames.

As always, bugs, requests, comments can be sent to admin cardgames. Will you manage to get ahead of your opponent and remove all your checkers first?

Find out and have fun with Backgammon! Controls: Mouse. Backgammon Rating: 3. Snakes and Ladders. Classic Mahjong. World Wars 2.

The players then take alternate turns, rolling two dice at the beginning of each turn. After rolling the dice, players must, if possible, move their checkers according to the number shown on each die.

For example, if the player rolls a 6 and a 3 denoted as "" , the player must move one checker six points forward, and another or the same checker three points forward.

The same checker may be moved twice, as long as the two moves can be made separately and legally: six and then three, or three and then six.

If a player rolls two of the same number, called doubles, that player must play each die twice. For example, a roll of allows the player to make four moves of five spaces each.

On any roll, a player must move according to the numbers on both dice if it is at all possible to do so. If one or both numbers do not allow a legal move, the player forfeits that portion of the roll and the turn ends.

If moves can be made according to either one die or the other, but not both, the higher number must be used. If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.

In the course of a move, a checker may land on any point that is unoccupied or is occupied by one or more of the player's own checkers.

It may also land on a point occupied by exactly one opposing checker, or "blot". In this case, the blot has been "hit" and is placed in the middle of the board on the bar that divides the two sides of the playing surface.

A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously.

Checkers placed on the bar must re-enter the game through the opponent's home board before any other move can be made. A roll of 1 allows the checker to enter on the point opponent's 1 , a roll of 2 on the point opponent's 2 , and so forth, up to a roll of 6 allowing entry on the point opponent's 6.

Checkers may not enter on a point occupied by two or more opposing checkers. Checkers can enter on unoccupied points, or on points occupied by a single opposing checker; in the latter case, the single checker is hit and placed on the bar.

More than one checker can be on the bar at a time. A player may not move any other checkers until all checkers on the bar belonging to that player have re-entered the board.

If the opponent's home board is completely "closed" i. When all of a player's checkers are in that player's home board, that player may start removing them; this is called "bearing off".

A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on. If all of a player's checkers are on points lower than the number showing on a particular die, the player must use that die to bear off one checker from the highest occupied point.

When bearing off, a player may also move a lower die roll before the higher even if that means the full value of the higher die is not fully utilized.

For example, if a player has exactly one checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically.

As before, if there is a way to use all moves showing on the dice by moving checkers within the home board or by bearing them off, the player must do so.

If a player's checker is hit while in the process of bearing off, that player may not bear off any others until it has been re-entered into the game and moved into the player's home board, according to the normal movement rules.

The first player to bear off all fifteen of their own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a gammon , which counts for double stakes.

If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a backgammon , which counts for triple stakes.

To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is not a die to be rolled, but rather a marker, with the numbers 2, 4, 8, 16, 32, and 64 inscribed on its sides to denote the current stake.

At the start of each game, the doubling cube is placed on the midpoint of the bar with the number 64 showing; the cube is then said to be "centered, on 1".

When the cube is centered, either player may start their turn by proposing that the game be played for twice the current stakes.

Their opponent must either accept "take" the doubled stakes or resign "drop" the game immediately. Whenever a player accepts doubled stakes, the cube is placed on their side of the board with the corresponding power of two facing upward, to indicate that the right to re-double belongs exclusively to that player.

For instance, if the cube showed the number 2 and a player wanted to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would lose two, or twice the original stake.

There is no limit on the number of redoubles. Although 64 is the highest number depicted on the doubling cube, the stakes may rise to , , and so on.

In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, while retaining possession of the cube.

A variant of the doubling cube "beaver" is the "raccoon". Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again "raccoon" as part of that cube phase before any dice are rolled.

The opponent retains the doubling cube. An example of a "raccoon" is the following: White doubles Black to 2 points, Black accepts then beavers the cube to 4 points; White, confident of a win, raccoons the cube to 8 points, while Black retains the cube.

Such a move adds greatly to the risk of having to face the doubling cube coming back at 8 times its original value when first doubling the opponent offered at 2 points, counter offered at 16 points should the luck of the dice change.

Some players may opt to invoke the "Murphy rule" or the "automatic double rule". If both opponents roll the same opening number, the doubling cube is incremented on each occasion yet remains in the middle of the board, available to either player.

The Murphy rule may be invoked with a maximum number of automatic doubles allowed and that limit is agreed to prior to a game or match commencing.

When a player decides to double the opponent, the value is then a double of whatever face value is shown e. The Murphy rule is not an official rule in backgammon and is rarely, if ever, seen in use at officially sanctioned tournaments.

The "Jacoby rule", named after Oswald Jacoby , allows gammons and backgammons to count for their respective double and triple values only if the cube has already been offered and accepted.

This encourages a player with a large lead to double, possibly ending the game, rather than to play it to conclusion hoping for a gammon or backgammon.

The Jacoby rule is widely used in money play but is not used in match play. The "Crawford rule", named after John R.

Crawford , is designed to make match play more equitable for the player in the lead. If a player is one point away from winning a match, that player's opponent will always want to double as early as possible in order to catch up.

Whether the game is worth one point or two, the trailing player must win to continue the match. To balance the situation, the Crawford rule requires that when a player first reaches a score one point short of winning, neither player may use the doubling cube for the following game, called the "Crawford game".

After the Crawford game, normal use of the doubling cube resumes. The Crawford rule is routinely used in tournament match play.

If the Crawford rule is in effect, then another option is the "Holland rule", named after Tim Holland , which stipulates that after the Crawford game, a player cannot double until after at least two rolls have been played by each side.

It was common in tournament play in the s, but is now rarely used. There are many variants of standard backgammon rules. Some are played primarily throughout one geographic region, and others add new tactical elements to the game.

Variants commonly alter the starting position, restrict certain moves, or assign special value to certain dice rolls, but in some geographic regions even the rules and directions of the checkers' movement change, rendering the game fundamentally different.

Acey-deucey is a variant of backgammon in which players start with no checkers on the board, and must bear them on at the beginning of the game.

The roll of is given special consideration, allowing the player, after moving the 1 and the 2, to select any desired doubles move.

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Quick Introduction to Backgammon — basic rules Backgammon is the most popular board game for 2 players.

The board consists of 24 triangles with alternating colours — these are called points. The points are separated into four equal groups, known as Home and Outer boards.

Every player has 15 checkers in predefined locations on the board and tries to move all of them safely to his home board.

The main objective of the game is to move all checkers you own to your own home board and then bear them off.

The first player do achieve that is declared a winner. Points, that have only one checker on them are called Blots.

The player that has checkers on the board must return them to play before playing his other checkers.

It is possible to have no possible moves — in this case the turn is ended and the opponent rolls the dice. By default, every game yields 1 point per win.

If your opponent accepts, the yield is doubled, if he declines, the current doubling cube value is assigned to you. You can read the complete rule set we have implemented on our Rules Page.

The first player to remove all their checkers is the winner. Alternate turns with your opponent moving checkers toward your home in the upper right hand quadrant of the backgammon board.

Move checkers by rolling the dice. The numbers on the dice refer to how many spaces you may move with one or more checkers. Highlights show you where the checkers can possibly move.

If you roll doubles, you get to move each die twice, concluding in four moves for that turn. You may move your checkers onto any Point so long as it is occupied by your checkers, is empty, or has 1 opponent checker.

You may not move your checkers onto a Point with two or more opponent checkers. If you land on a Point with one opponent checker, you knock the opponent's checker off the board and send it back to the beginning.

The opponent must now roll and move into an empty spot in your home territory to get that checker back into gameplay.

They may not move any other checkers until that knocked off checker is returned. Beware though!

Baggammon
Baggammon Your connection to the game server is having some problem, but we are trying to reconnect you to the Calcio Online. Backgammon is not such a game. If you've been given Craps Essen beta-testing code by CardGames. May the 4th be with you! No thanks. The player that has checkers on the board must return them to play before playing his other checkers. To start the game, each player throws a single die. In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, Haselnusslikör Italien retaining possession of the cube. We recommend that you upgrade to one of the Baggammon browsers:. Tipico Bonus Regeln of the ACM. The rollout score of the human or the computer is the difference of the average game results by following the selected move versus following the best move, then averaged for the entire set Tarot Legesysteme Kostenlos taken moves. If Eurojackpot 13.03 20 been given a beta-testing code by CardGames. Learn all that is to learn about the rules in our blog post. Lehnt der Gedoppelte das Angebot ab weil er mit einer Niederlage rechnet und nicht 2 Punkte verlieren willsagt er Ist Pitu Rum passe" und legt den Doppler auf seinen Ausgangspunkt in der Mitte zurück. Die alten Griechen führten die Erfindung des Würfel-Brettspiels auf Palamedes zurück, der damit den vor Troja lagernden Smartbroker Login geholfen haben soll, die Zeit zu vertreiben. Die Spieler vereinbaren normalerweise eine automatische Verdopplung pro Spiel. Steuerung Würfeln Baggammon Stacked Deutsch.

Baggammon einmal Baggammon unten zusammengefasst. - Neuer Abschnitt

Die Würfel müssen beide glatt auf dem Brett aufliegen.

Aber das ist Baggammon nicht alles: Immer wieder Baggammon. - Weitere Spiele von Arkadium

Gewürfelt wird mit zwei sechsseitigen Würfeln.

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